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How to use fine art skills in digital design

Isabella Merjanian
Bootcamp
Published in
9 min readNov 11, 2020

Paintbrushes in a jar in front of an abstract painting.

Art School, In Short

Bootcamp and Beyond

“The art challenges the technology, and the technology inspires the art.” — John Lasseter, American Animator

The Difference Between Fine Art and Digital Design

Collaboration

Impact

Fine Art Skills That Translate to Digital Design

Focal Point

What’s the same:

What’s different:

Example of focal point. Hand pointing to a yellow word amongst black text.
This example of focal point uses color, negative/white space, size, and line (pointing) to emphasize the primary message. Secondary focal points are emphasized using drop shadow (book a call button) and color (yellow dot drawing attention to social icons). The site also uses a lot of movement to help keep the user engaged. Website: https://yoursalesengine.com/

Color

What’s the same:

What’s different:

A dual image with a classic abstract painting and a clean, contempoary website, both using a primary color scheme.
Here are two examples of a triad (primary) color palette, showing its use in fine art and in digital design. Note the prevalence of white space in the digital design and the minimal use of color to draw attention to key buttons. I also chose these examples because they both use simple shape and line to guide the viewer’s eye. Painting: Steve Johnson | Website: https://www.wealthsimple.com/en-us/

Light & Shadow

What’s the same:

What’s different:

Clean white website design concept using neumorphic design, light and shadow to create an elevated contour map design.
This site takes advantage of neumorphic design, in which both highlights and shadows are used to create the illusion of rising and falling contour line and space. Designer: Samson Vowles | UI Kit: https://delightfuldesignstudio.com/product/neumorphic-ui-kit-light-dark/

Depth

What’s the same:

Dual image with a classic painting of flowers compared to a website with a 3D illustration of trees and a road.
Both of these works use light and shadow to make the objects pop in the foreground while maintaining very simple, flat backgrounds. The mix of 2 and 3-dimensional design is trendy in more artistic digital design. Painting: Willem van Aelst | Website Concept: https://dribbble.com/outcrowd

What’s different:

(Left) Layered parallax image: Campo Santo http://www.firewatchgame.com/ | (Right) Material Design, Google

Critique

What’s the same:

What’s different:

Final Thought

“Art and technology are not separate realms walled off from each other. Art employs techne, but for its own ends. Techne, too, is a form of art that bridges culture and social structure, and in the process reshapes both.”

Bootcamp
Bootcamp

Published in Bootcamp

From idea to product, one lesson at a time. To submit your story: https://tinyurl.com/bootspub1

Isabella Merjanian
Isabella Merjanian

Written by Isabella Merjanian

Isabella is a UX Researcher and Designer, an avid hiker, and an insatiable reader. She currently lives in Austin, Texas..

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